The Allods Team, Obsidian Entertainment and My.com are excited to announce the first Skyforge Technical Beta Weekend beginning on Thursday, November 13th!
The technical beta weekend is a “technical test” in that the purpose of the beta will be to test Skyforge’s core systems such as server infrastructure, client distribution system, login services and more. Therefore, we are only inviting a relatively small number of players to participate in this phase of testing to ensure that our core systems are operational, fully functional and able to withstand the stress of many players all logging into the game simultaneously.
In addition to the tests, we will also be looking to the community to provide us with feedback about a number of features in the game including the Divine Observatory, Ascension Atlas, character classes, combat, quests & adventures and more.
Beta invites should be headed out early next week, so keep an eye on your email inboxes and remember to check your junk mail folders just in case!
The Technical Beta Weekend will begin on November 13 and end on November 16, however; players who are invited to participate will be able to download and install the client starting on November 11 - giving them a two day window to get ready for the beta. This way players will be able to jump into the game as soon as the servers are opened!
Remember, this is a closed technical beta test, with a limited number of players, and if you aren’t invited to participate that doesn’t mean you won’t be invited to participate in the future beta tests. We are purposely keeping this test limited to a low number of players.
Keep an eye on your inboxes and make sure you visit Skyforge.com regularly to stay on top of all the closed beta test news and announcements!
Localisation: New York, NY
Travail: Software Developer, Allods Online Moderator, Cloud Pirates Moderator
Yes, 'cuz of
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is this allowed here ?
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it is from my.com

Localisation: New York, NY
Travail: Software Developer, Allods Online Moderator, Cloud Pirates Moderator

Alem oyun görecek
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This post by "zverok12" (Sunday, November 2nd 2014, 8:25pm) has been deleted by user "Gladia" (Sunday, November 2nd 2014, 8:52pm) with the following reason: Posts about games outside of My.com games are prohibited on these forums.
So its understandable because of the rules etc....
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Posts about games outside of My.com games are prohibited on these forums.
Thats good to know BUT (:-P) in this Post http://de.allods.com/forum/index.php?pag…d&threadID=5438
is about the same Game its just another server, which is puplished by the same "main"-Company: Mail.ru
http://en.allods.com/game/forum-rules/code-conduct
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- Do not debate GM Team/Customer Support decisions or actions. Threads or posts designed to announce, appeal, or contest your own or another player's temporary or permanent ban, either in-game or on the forums, will be removed without notice.
- Do not post about locked, deleted, or otherwise moderated threads or posts. Moderation happens for a reason. If you have yet to see a comment on a thread locked by a member of the GM Team or a moderator, please wait for the comment to appear and do not post a new thread on the subject. If you have questions regarding forum moderation then send an email to allods@corp.my.com

Righteous Blow Righteous Blow (LMB) - The Paladin attacks the enemy with a sword and inflicts minor damage. First strike in a series of basic attacks.
Waves of Wrath Waves of Wrath (RMB) - This ability needs to be charged and can be activated by holding down the mouse button. The character swings his sword in a circle, hitting several enemies at once and knocking them off their feet. The weaker the opponent, the longer they will stay down.
Seal of Light Seal of Light (LMB+RMB) - The Paladin swings his sword crosswise, inflicting moderate damage to the target and all enemies in the line behind it.
Punishing Bolt Punishing Bolt (LMB+LMB+LMB) - The Paladin sword deals a powerful downward strike. On Holy Ground the target will be struck by lightning and the attack will inflict increased damage.
Justice Blade Justice Blade (LMB+LMB+LMB+LMB) - After Righteous Blow, the Paladin does three quick strikes with the sword, each dealing more damage than the previous one.
Divine Scourge Divine Scourge (LMB+LMB+LMB+RMB) - On the fourth hit, the character jumps in the air and deals a downward blow, accompanied by lightning that strikes several targets. If the paladin is affected by Celestial Shield (one of the defensive skills), the shield explodes, inflicting additional damage. On Holy Ground or when righteous anger is used, the radius and the force of the attack increase.
Holy Ground Holy Ground - The Paladin sanctifies the ground around him and gains inexhaustible power. While Holy Ground is active, character skills do not consume righteous anger even outside its borders.
Aegis of Light Aegis of Light - The character raises his shield in the air. A bright beam of light strikes it, making the character invulnerable and immune to control effects for some time.
Radiant Aspect Radiant Aspect (special ability) - The Paladin calls upon divine power, rising into the skies and shaking off all negative effects. A moment later, he strikes nearby enemies, knocking them down and inflicting massive damage. The character becomes temporarily immune to control effects, his attacks inflict increased damage and all incoming damage is reduced. Once the attack is activated, Holy Ground appears next to the Paladin.

This post has been edited 1 times, last edit by "bunzy" (12.11.2014, 16:32)

I was pretty sure it was 5 spells...
Lol 5 spells it just keeps getting more and more impressive... It has nearly as many attacks as a Streety Fighty game from the 90s that was on 16 bit tech.And yes ppl will leave Here cuz its fucking action-based!!!! Every mmo needs action-gameplay. Round-based strategy games should have action-based gameplay too, cuz awsome...pff its not but they said they dont want to make it p2w again so give it a try
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